Lean UX canvas template

Collaborate and scope on a lean UX project. You can easily pull sticky notes from one area to inform further steps in the process. Use our lean UX canvas today!

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Template of a lean UX canvas

What is the Lean UX canvas?

Originally created by Jeff Gothelf and modified by Lucid’s own Joseph Whiting, the Lean UX canvas guides teams through a series of questions to help them discover testable hypotheses that will address a core business problem.

Benefits of using the Lean UX canvas template

Why use a Lean UX canvas template with your team? This collaborative approach will help you and your team:

  • Add structure to product discovery, including the project research, design, and planning phases.
  • Keep customer needs at the center from the start. Reframe work around a business problem instead of starting with the solution, ensuring that you deliver the value users are looking for.
  • Ask the right questions to create an exceptional user experience.
  • Iterate quickly. Your team can keep reusing this template to continuously improve your products and services.

How to fill out the Lean UX canvas template in Lucidspark

  • Add your project name to the top of the canvas.
  • Then start following the steps in numbered order. You can designate a scribe to add team members’ thoughts to each section, or you can share the Lucidspark board with the whole team to have them contribute their answers to each question.
    1. Business case: What are the problems or opportunities the internal stakeholders are trying to act on?
    2. Users: Who are the users, customers, consumers, and personas you'll focus on first?
    3. Business outcomes: Based on your findings from step one, how will you know we solved the problem or actualized the opportunity? What will be the metric of success or acceptance criteria?
    4. User outcomes and benefits: Based on your findings from step two, what do your users need from this experience? What behavior change can you observe that would denote success?
    5. User outcomes and benefits: Based on your findings from step two, what do your users need from this experience? What behavior change can you observe that would denote success?
    6. Solutions: What can you make that will act on the business case and provide the intended user benefit? Brainstorm product features and enhancements.
    7. Hypothesis: Fill in the statement shown in the template to form a hypothesis that your team can begin testing.
    8. Risk and assumptions: Identify your assumptions and identify your riskiest assumptions. What do you not know? What assumption would derail the entire solution if it was wrong?
    9. Experiment: What’s the fastest and most efficient way of addressing the risky assumptions you have determined?

Joseph Whiting logo

Joseph Whiting

Design Thinking Consultant, Lucid

As a Design Thinking Consultant at Lucid, Joseph has a passion for enabling the creative and innovative potential in others.

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